Клерик

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Физические умения
Магические умения
Heal
Heal Heal
Restores the target's HP with 50 Power.
Cure Poison
Cure Poison Cure Poison
Cures the target of minor poisoning.
Battle Heal
Battle Heal Battle Heal
Immediately restores the target's HP with 83 Power.
Resurrection
Resurrection Resurrection
Resurrects a corpse, restores about 0% of Exp.
Group Heal
Group Heal Group Heal
Restores all party members' HP with 66 Power.
Disrupt Monster
Disrupt Monster Disrupt Monster
Inflicts holy damage on the target with 19 Power added to M. Atk.
Mental Shield
Mental Shield Mental Shield
Resistance to Hold +20% Resistance to Sleep +25% Resistance to Mental attaks +25%.
Shield
Shield Shield
P. Def. +8%.
Holy Weapon
Holy Weapon Holy Weapon
A temporary holy enhancement of a physical attack. Can be used on one's party members.
Regeneration
Regeneration Regeneration
HP Regeneration +10%.
Berserker Spirit
Berserker Spirit Berserker Spirit
For Party Members: P. Atk. +5% M. Atk. +10% Atk. Spd. +5% Cast. Spd. +5% Speed +5. P. Def. -5% M. Def. -10% Evasion -2.
Might
Might Might
Increases P. Atk. by 8%.
Sleep
Sleep Sleep
Causes an enemy to sleep.
Kiss of Eva
Kiss of Eva Kiss of Eva
Increases MP Regeneration by 10%.
Peace
Peace Peace
Puts target's mind at peace, decreasing their aggression.
Focus
Focus Focus
Increases Critical Rate by 20%.
Concentration
Concentration Concentration
Magic Cancel Damage -18%.
Acumen
Acumen Acumen
Cast. Spd. +15%.
Vampiric Touch
Vampiric Touch Vampiric Touch
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Curse Weakness
Curse Weakness Curse Weakness
Decreases an enemy's P. Atk. by 17%.
Curse Poison
Curse Poison Curse Poison
Poisons an enemy, causing loss of 11 HP every second.
Wind Strike
Wind Strike Wind Strike
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on an enemy.
Ice Bolt
Ice Bolt Ice Bolt
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20%.
Resist Fire
Resist Fire Resist Fire
Increase Resistance to Fire by 15% but decreases Resistance to Water, Wind and Earth by 3%.
Dryad Root
Dryad Root Dryad Root
Immobilizes an enemy.
Wind Walk
Wind Walk Wind Walk
Speed +20.
Self Heal
Self Heal Self Heal
Restores one's HP with 42 Power.
Mass Mental Shield
Mass Mental Shield Mass Mental Shield
All party members: Increases resistance to Hold by 20, Sleep and Mental attaks by 25.
Mass Shield
Mass Shield Mass Shield
All party members: Increases P. Def. by 8%.
Mass Berserker Spirit
Mass Berserker Spirit Mass Berserker Spirit
All party members: P. Atk. +5% M. Atk. +10% Atk. Spd. +5% Cast. Spd. +5% Speed +5. P. Def. -5% M. Def. -10% Evasion -2.
Mass Might
Mass Might Mass Might
All party members: Increases P. Atk. by 8%.
Mass Focus
Mass Focus Mass Focus
All party members: Increases Critical Rate by 20%.
Mass Concentration
Mass Concentration Mass Concentration
All party members: Decreases magic cancel damage by 18.
Mass Acumen
Mass Acumen Mass Acumen
All party members: Increases Cast. Spd. by 15%.
Mass Wind Walk
Mass Wind Walk Mass Wind Walk
All party members: Increases Speed by 20.
Переключаемые